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Saturday, February 21, 2015

A GAMING CURRICULUM By Branden Wang


GOOD morning Mrs. McCat. Mrs. McCat, I recall that we were permitted to choose what we wanted to learn for a few weeks, and I think game designing would be a good skill to learn. Why not teach it to us in two periods a day?

Khan Academy, Learn Zillion, ABC Mouse, Teacher Tube, and many more...they were all created by a brilliant someone. If we are trained to create games, we may be able to create games for learning websites like special Brainpop. JFK once said, “We must do all we can, to give our children the best in social education and social upbringing - for while they are the youth of today, they shall be the leaders of tomorrow.” We will be doing everything in the future, and we will be the ones making the world better. Hence, I translate JFK’s famous quote to be: we should be educated in the ways of design games because we are the game creators of tomorrow.

Game creating equals...kaching! Jens Bergensten and Markus Persson known as Jeb and Notch to over 100,000,000 Minecrafters make over 300,000 mullahs a day, but Notch and Jeb did not just learn how to design game, their unique game, in three seconds: they had to go to school to learn how to design games, and starting young is a virtuous beginning! Think about Atari, the programmers made millions and millions because of their basic, yet exciting, games. They must have started learning how to design games at a young age. Therefore, they made their millions in their 20s to 30s.  According to Wikia, the video game industry made 76 billion dollars in 2013. Game creating brings students to an awesome dough-making neighborhood, so they can buy food, houses, and air...in the future obviously!

Game creating is just a cool thing to acquire. If someone produces a game, that someone can do whatever he/she wants to do with it. One can put “cary-cary” things in it like potato people, wear hand pants (pants for your hands), or travel to a frozen Alaskan-Yukon-River-blue Pluto to take out the trash. Perhaps, you can put boring things in the game like black and white cows, “dirty” dirt, or pale cheese. An adult, my dad, says, “Game creating is definitely exciting and fun to do.” I agree - game creating is awesome.

Mrs. McCat ALWAYS lectures, “…Watching a dull computer screen is bad for our eyes. When our eyes are worse, it makes it harder to see what we are learning. Blah…blah…blah…” There is no need to have the two periods of game programing time together; it’s possible to have the time apart. It’s possible to have the programing time in two different periods like 2nd period and 5th period and we can do math in 3rd and 4th period. Or perhaps we can have the designing time in 7th period and 8th period, which is a short pack-up period. It is good to break up the time because it helps our eyes.


Many MANY years later after you taught us how to design video games, we are making our own video game for the world. Soon, not many months later, our neat invention goes onto market. It becomes famous. Your students get interviewed: Who inspired you to design video games? One of us says, “Well Chuck (the interviewer), it was my teacher Mrs. McCat that started me off.” Mrs. McCat, you will be known as the great motivational teacher.

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5 comments:

Coach Jen Ng said...

Branden, I wish you were around when I went to school. I'd love to have had learned game design. What I also think is COOL is your WRITING! I anxiously wait to be entertained by your masterpieces weekly. Please do keep writing and keep typing. : )

Anonymous said...

B. I luv ur use of JFK quote,very appropriate and convincing. You plan for the class schedule is well thought out. Remember someday when u r a rich and successful game designer, I'm ur favorite aunt.

K. Huang

Anonymous said...

Very good points made. Clear and concise. Another wonderful job done!

L.W.

Anonymous said...

Good job Branden.

Anonymous said...

I luv this essay <3!!! Keep on the creativity, luv your open mind!!!
-grace

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